Fantasy Flight Games
Twilight Imperium Third Edition
The galaxy is in limbo. In a time of such betrayal, trust is a word loosely associated with foolishness. As you await the arrival of trade goods, which should have arrived a week ago, you check your daily logs. A transmission hails in and is patched through. It's the Hacan trade ambassador alerting you that as of now, "All trades are off." As he does so, proximity klaxons scream through your base and the screen flickers with a sight you never wished to see—a Warsun. The Hacan sold you out, and now they're having the L1z1x Mindnet do their dirty work.
Twilight Imperium is an epic board game of galactic conquest for three to six players. Each player takes command of one of ten unique civilizations to compete for interstellar supremacy through warfare, trade, uncertain allegiances, and political dominance. Each civilization provides a unique game experience with different abilities and play styles. Will you play as the Emirates of Hacan and preside over every trade agreement made in the galaxy, or will you be the Federation of Sol and rapidly take over worlds in hopes of dominating the entire galaxy? In Twilight Imperium, many paths lead to the center of the galaxy, but every path is forged from broken promises.
As the prominent leader of your civilization, you must make enemies and allies with the other respected leaders that sit around you. Alliances can be made and broken in an instant. War can be waged, and then rescinded in the matter of minutes. The galaxy isn't stable, so how will you be the beacon to guide your people through? Turn after turn, you must decide what is in your peoples' best interest. Choosing a political path may allow you to use the votes you've accumulated in passing a bill on Mecatol Rex. But what will you do next turn when your defenses are broken and your homeworld invaded? Will you stage an all-out fleet assault on a bordering colony? These are all just examples of the tough decisions you'll have to make in Twilight Imperium.
Gameplay is divided into a series of rounds, which are broken down into three phases. During the Strategy Phase, players take turns (starting with the Speaker) choosing one of eight strategy cards. These strategy cards dictate turn order as well as Strategic Actions that can be taken by the players during the proceeding Action Phase. The Action Phase lets players carry out their plans, whether moving their fleets, producing more units, resolving space combat, or invading planets. Once all actions are resolved, players move on to the Status Phase, which is comprised of refreshing Planet Cards, discarding Command Counters from previous activations, repairing damaged ships, and general upkeep.
A game of Twilight Imperium continues until one player gains ten victory points. These victory points can be gained by completing objectives, both public and secret, or by taking the Imperial Strategy card. Objectives consist of spending resources or influence, gaining technology advances, planetary domination, and many other tasks. It is more than likely that players will be rewarded for being in the lead in one of the aspects of the game, be it military strength, territory control, or political finesse. In this sense, it is a good idea to find a niche in the game and exploit your opponents’ weaknesses.
The publication of Twilight Imperium Third Edition (TI3) is a historic publication in the history of Fantasy Flight Games. Twilight Imperium First Edition was FFG's first game product, and through two popular editions it has garnered a massive audience across the world. The Twilight Imperium name has been a pillar of growth and recognition for FFG.
Shipping in a massive (12” x 24”) epic-size box, this new edition of Twilight Imperium features more than two-hundred masterfully sculpted oversize plastic miniatures—the typical Twilight Imperium units (Ground Forces, Cruisers, Dreadnaughts, Carriers, Fighters, PDS, and Space Docks) as well as two new units (the massive War Sun and the Destroyer). TI3 contains new oversize board tiles, more than four-hundred cards, every known civilization of the Twilight Imperium universe, almost every expansion rule and component ever published for TI, alongside a gorgeous graphical overhaul and an impressive full-color rules set.
What's more, Twilight Imperium gameplay has been refined and redone by original designer Christian T. Petersen. The new design features faster gameplay and involves players in a far more active game experience with much less downtime. In addition, TI3 includes new Race Cards, as well as a dramatic new approach to the structure of the gameplay itself using the new "Command" system.
Twilight Imperium Third Edition is nothing short of a massive release and is destined to become a classic for years to come. FFG directed all its craft, talent, and energy into this massive production. Are you ready for another Age of Twilight?