Kill Team: Rogue Trader Expansion
Inside the packed box:
Kill Team - Rogue Trader A 56-page book filled with background and rules for the Elucidian Starstriders and Gellerpox Infected – as well as new advanced rules for all Kill Team factions – the Rogue Trader book contains:
- Background - To Roam the Void: an introduction to the Rogue Traders – warriors, explorers, leaders and merchants who bear a sacred Warrant of Trade, allowing them to engage in both commerce and war beyond the boundaries of the Imperium;
- A Growing Sickness: the insidious threat of Chaos grows stronger with every passing moment – this section explains the dangers of mutation, and the fear it instills in the Imperium; - To Reach For Paradise: a description of the summons sent by Roboute Guilliman himself to hundreds of Rogue Traders, asking for their help as equals in discovering new, untainted worlds on which to dwell. This focuses on Elucia Vhane and her crew aboard the New Dawn, their discovery of uncorrupted worlds for the Imperium to settle, and their unwitting introduction of the Gellerpox Virus to these worlds;
- An annotated map of the Truehawk – Elucia Vhane’s shuttle – and the Ministorum Shrine, site of the terrible final battle against Vulgar Thrice-Cursed; these maps cover the included gameboard.
- Rules - Ultra-Close Confines: rules for combat in the narrow corridors of spacecraft, the confined spaces of hives, or anywhere that necessitates brutal, close-quarters fighting with little space to move. This includes rules for movement. resolving visibility behind walls, opening and closing doors, and 2 Tactics for use when fighting aboard the Truehawk or at the Ministorum Shrine;
- Killzone: The Truehawk: an annotated map showing how to set up the gameboard for skirmishes aboard this shuttle, with a table of 6 special environment rules;
- Killzone: Ministorium Shrine: an annotated map showing how to set up the gameboard for skirmishes within the dust-ridden confines of the Shrine, with a table of 6 special environment rules;
- Commanders: sometimes kill teams will be led by a great hero, a high-ranking officer or the warlord of a whole army – this section contains special rules for fielding a kill team led by a Commander, complete with their own Tactics and Traits;
- Rules for fielding the included miniatures: datasheets for each, with Commander Traits, Upgrades and Tactics for Elucia Vhane and Vulgrar Thrice-Cursed, 6 specific Tactics for each kill team, rules for their weapons both ranged and melee, and points values for each;
- Specific Specialists for the included kill teams: Strategist (for the Elucidian Starstriders) and Strength (for the Gellerpox Infected); - 4 Narrative Play and 4 Matched Play Missions based around the struggle between these 2 kill teams, with a set of ideas for your own Open Play Missions (and 3 pre-generated missions to start you off); -
- Advanced Rules: this section covers a historical campaign using the content included in the box, and shows you how to combine the Ministorum Shrine with another Kill Team gameboard to create a much larger Killzone.
Codex: Elucidian Starstriders
This 24-page booklet includes: - Background and details on the origins of Rogue Traders, and the retinues they employ while traversing the void;
- A profile of each unit included in the box, featuring background information; - 5 Datasheets, 8 unique Stratagems, 2 Abilities, a Warlord Trait and Matched Play points values allowing you to field the included miniatures in games of Warhammer 40,000;
- A showcase of painted miniatures and battle scenes on terrain.
Codex: Gellerpox Infected
- A profile of each unit included in the box, featuring background information; - 7 Datasheets, 8 unique Stratagems, 2 Abilities, a Warlord Trait and Matched Play points values allowing you to field the included miniatures in games of Warhammer 40,000;
- A showcase of painted miniatures and battle scenes on terrain. Also included is the 16-page Warhammer 40,000 Core Rules, explaining everything you need to play to play Warhammer 40,000. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with.
- Elucia Vhane, Rogue Trader, standing resplendent in an ornate outfit topped with a feathered hat, she carries an heirloom pistol and monomolecular cane-rapier;
- Sanistasia Minst, Rejuvenat Adept, posed brandishing her laspistol and scalpel claw;
- Knosso Prond, Death Cult Executioner, wielding a Death Cult power blade and clutching a severed enemy head;
- Larsen van der Grauss, a Lectro-Maester tech-priest who holds a voltaic pistol;
- Nitsch’s Squad: 5 Voidsmen – Nitsch, Riguez, Shalkus, Theolus and Grell – armed with artificer shotgun, lasgun, laspistol and rotor cannon along with Aximillion, their faithful canid.
- Vulgrar Thrice-Cursed, a multi-limbed monstrosity with a belly-flamer and fleshripper claws;
- 3 Nightmare Hulks – Gnasher-Screamer, Big Spike and The Writher – each hideously mutated, 1 carrying an enormous plague cleaver;
- 4 Sludge-Grubs, small writhing maggots who attack with fanged maw, stinger and acid spit;
- 4 Cursemites, insectoid horrors each with a bloodsucking proboscis; - 4 Glitchlings, diminutive Daemons of Nurgle featuring diseased claws and fangs;
- 4 Eyestinger Swams, mutoid vermin with spawning barbs; - 3 Vox-Shamblers – Grummax, Puglox and the Herg – who attack using mutated limbs and improvised weapons.
- 10 bulkhead doors;
- 4 chests featuring the crest of Elucia Vhane;
- 2 sections of pipework;
- 4 command consoles;
- 4 escape pods;
- 2 chairs.