The galaxy is in limbo. In a time of such betrayal, trust is a word loosely associated with foolishness. As you await the arrival of trade goods, which should have arrived a week ago, you check your daily logs. A transmission hails in and is patched through. It's the Hacan trade ambassador alerting you that as of now, "All trades are off." As he does so, proximity klaxons scream through your base and the screen flickers with a sight you never wished to see—a Warsun. The Hacan sold you out, and now they're having the L1z1x Mindnet do their dirty work.
Twilight Imperium is an epic board game of galactic conquest for three to six players. Each player takes command of one of ten unique civilizations to compete for interstellar supremacy through warfare, trade, uncertain allegiances, and political dominance. Each civilization provides a unique game experience with different abilities and play styles. Will you play as the Emirates of Hacan and preside over every trade agreement made in the galaxy, or will you be the Federation of Sol and rapidly take over worlds in hopes of dominating the entire galaxy? In Twilight Imperium, many paths lead to the center of the galaxy, but every path is forged from broken promises.