Dungeon Crawl Classics Quick Start Rules & Two Adventures

Goodman Games

Dungeon Crawl Classics Quick Start Rules & Two Adventures

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£4.99

Dungeon Crawl Classics Quick Start Rules & Two Adventures.  You are the adventurer seeking gold and glory, use these quick start rules to play levels 0-2 of dungeon crawl classics roleplaying game of 1970s appendix N fantasy.  If you are familiar with the D20 systems (3.0&3.5) then you will find the dungeon crawl classics (DCC) rpg does not have prestige classes, attacks of opportunity, feats or skill points, classes and races are one and the same. If you are familiar with various iterations of AD&D then you will find that DCC RPGs uses an ascending armour class system, attacks, saves & skill checks all involve rolling one D20 adding modifiers and trying to beat a number, there are three saving throws being fortitude, reflex and willpower.

This softcover book also contains a code enabling you to receive a free PDF of this adventure. 

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